by Jason Ryan
16 июля, 2020

This page will be updated with important development information for Bloodstained: Ritual of the Night

Last Updated: October 16, 2024

Version Numbers

Current Version ➡️ 1.5

Incoming Version ➡️ 1.6 (October 23, 2024 — 3pm UTC / 4pm BST / 5pm CET / 8am PDT / 11pm HKT / 12:01am JST (next day) )

Status Update

1.6

Thank you everyone who has reached out to us with supporting information on these bugs.  

Nintendo Switch:
— Fixed a crash encountered while playing as Bloodless or Miriam in the Glacial Tomb stage
— Fixed crashes that occur in couple of the cutscenes

 

All Platforms
— Fixed a soft lock that would occur while purchasing / selling items
— Fixed spawn issue with Morte enemies in Classic Mode
— Fixed long loading times when playing Classic Mode
— Fixed the missing glow effect within the Archive
— Fixed an issue where Valefar’s jackpot SFX continues to play if Dominique dies in Classic II

 

1.5

— New Game Mode — Chaos Mode
—  New Game Mode — VS Mode
—  Free Shantae Cosmetic Pack
— Premium DLC — Succubus Cosmetic Pack
— Premium DLC — Japonesque Cosmetic Pack
— Premium DLC — Magical Girl Cosmetic Pack
— Support for online Co-Op and PvP has been added for the new modes

 

1.4

— New playable Area for Miriam to explore based on Journey, thatgamecompany’s critically acclaimed game, with a unique boss fight and new item for Miriam to equip.
— Fixed an issue with save and warp rooms randomizing when option was set to unchanged in Randomizer
— Fixed an issue with a timestamp error on Nintendo Switch version
— Fixed an issue where commands displayed is not updated for the custom controller configuration.
— General bug fixing

 

1.31

— Fixed an issue where Achievements were not unlocking for all PC platforms (Steam, Origin, GOG, Windows)
— Fixed an issue where players were unable to load their save data from before version 1.30 —
-Fixed an issue where Iga’s Back Pack DLC was not recognized by the game
— Fixed issues in Randomizer mode that prevented shop items from being randomized
— Fixed issues with the Ambivalence (Whip) attack animation and hitbox
— Fixed an issue where the 8-bit Fireball projectile was firing in the wrong direction
— Removed unnecessary files
— General bug fixing

 

1.30

— New Playable Character.
— Reload time after dying as Miriam reduced.
— Fixed instances where Miriam would take damage from spike walls while using Reflector Ray.
— Addressed issues where some text would clip or fall out of boxes in various languages.
— Engine changes
— General bug fixing

Bug Reporting

505 Support Page: https://support.505games.com/