by Jason Ryan
Juli 16, 2020

This page will be updated with important development information for Bloodstained: Ritual of the Night

Last Updated: October 16, 2024

Version Numbers

Current Version ➡️ 1.5

Incoming Version ➡️ 1.6 (October 23, 2024 – 3pm UTC / 4pm BST / 5pm CET / 8am PDT / 11pm HKT / 12:01am JST (next day) )

Status Update

1.6

Thank you everyone who has reached out to us with supporting information on these bugs.  

Nintendo Switch:
– Fixed a crash encountered while playing as Bloodless or Miriam in the Glacial Tomb stage
– Fixed crashes that occur in couple of the cutscenes

 

All Platforms
– Fixed a soft lock that would occur while purchasing / selling items
– Fixed spawn issue with Morte enemies in Classic Mode
– Fixed long loading times when playing Classic Mode
– Fixed the missing glow effect within the Archive
– Fixed an issue where Valefar’s jackpot SFX continues to play if Dominique dies in Classic II

 

1.5

– New Game Mode – Chaos Mode
–  New Game Mode – VS Mode
–  Free Shantae Cosmetic Pack
– Premium DLC – Succubus Cosmetic Pack
– Premium DLC – Japonesque Cosmetic Pack
– Premium DLC – Magical Girl Cosmetic Pack
– Support for online Co-Op and PvP has been added for the new modes

 

1.4

– New playable Area for Miriam to explore based on Journey, thatgamecompany’s critically acclaimed game, with a unique boss fight and new item for Miriam to equip.
– Fixed an issue with save and warp rooms randomizing when option was set to unchanged in Randomizer
– Fixed an issue with a timestamp error on Nintendo Switch version
– Fixed an issue where commands displayed is not updated for the custom controller configuration.
– General bug fixing

 

1.31

– Fixed an issue where Achievements were not unlocking for all PC platforms (Steam, Origin, GOG, Windows)
– Fixed an issue where players were unable to load their save data from before version 1.30 –
-Fixed an issue where Iga’s Back Pack DLC was not recognized by the game
– Fixed issues in Randomizer mode that prevented shop items from being randomized
– Fixed issues with the Ambivalence (Whip) attack animation and hitbox
– Fixed an issue where the 8-bit Fireball projectile was firing in the wrong direction
– Removed unnecessary files
– General bug fixing

 

1.30

– New Playable Character.
– Reload time after dying as Miriam reduced.
– Fixed instances where Miriam would take damage from spike walls while using Reflector Ray.
– Addressed issues where some text would clip or fall out of boxes in various languages.
– Engine changes
– General bug fixing

Bug Reporting

505 Support Page: https://support.505games.com/